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Posts Tagged ‘C#’

Developing for the iPhone

December 10th, 2009 No comments

Since Flash CS5 is not yet available, my boss wants me to develop for the iPhone natively. But, watch GoKartGo! and Physics in Flash CS5 – it’s fun and interisting. FlashCS5 has amazing new features like gravity and bone support – fully framebased AS3 API. Compiling to IPA (iPhone Application) directly from the IDE – that’s a big boost for the iPhone development scene!

After crawling the internet for information about the available APIs I registered on the Apple Developer Program, downloaded all documents available and watched all the videos from Apple.

I also watched all the videos on Objective-C – the language THEY use to develop on Mac and all iDevices. Meanwhile my boss ordered a Mac mini and an iPod touch for me. After doing some code reading and test programs in Objective-C I decided to kick this Objective-C crap out of any plans. This is original stone age programing – no development as to convenience in over 20 years.

So I looked for alternatives and found MonoTouch.

Since C# is really meaningful in its design and quite similar to ActionScript I finally bought a license for MonoTouch.

I’m waiting for my Mac Mini and iPod Touch now. Stay tuned for updates.